lorTableParameterfv\fP( GLenum \fItarget\fP, .nf .ta \w'\f3void \fPglColorTableParameterfv( 'u GLenum \fIpname\fP, const GLfloat \fI*params\fP ) .fi .EQ delim $$ .EN .SH PARAMETERS .TP \w'\f2target\fP\ \ 'u \f2target\fP The target color table. Must be \%\f3GL_COLOR_TABLE\fP, \%\f3GL_POST_CONVOLUTION_COLOR_TABLE\fP, or \%\f3GL_POST_COLOR_MATRIX_COLOR_TABLE\fP. .TP \f2pname\fP The symbolic name of a texture color lookup table parameter. Must be one of \%\f3GL_COLOR_TABLE_SCALE\fP or \%\f3GL_COLOR_TABLE_BIlorTableParameterfv\fP( GLenum \fItarget\fP, .nf .ta \w'\f3void \fPglColorTableParameterfv( 'u GLenum \fIpname\fP, const GLfloat \fI*params\fP ) .fi .EQ delim $$ .EN .SH PARAMETERS .TP \w'\f2target\fP\ \ 'u \f2target\fP The target color table. Must be \%\f3GL_COLOR_TABLE\fP, \%\f3GL_POST_CONVOLUTION_COLOR_TABLE\fP, or \%\f3GL_POST_COLOR_MATRIX_COLOR_TABLE\fP. .TP \f2pname\fP The symbolic name of a texture color lookup table parameter. Must be one of \%\f3GL_COLOR_TABLE_SCALE\fP or \%\f3GL_COLOR_TABLE_BIlorTableParameterfv\fP( GLenum \fItarget\fP, .nf .ta \w'\f3void \fPglColorTableParameterfv( 'u GLenum \fIpname\fP, const GLfloa